Post by Yeti on Nov 9, 2023 21:12:59 GMT -5
JRPG or WRPG?
JRPG:
WRPG:
When I was a kid, this was an RPG:
We didn't have JRPGs and WPRGs. During the years and decades that followed they diversified more and "RPG" got broken down into sub-genres. Most of the RPGs from my childhood would today be called a JRPG, and back then I loved them. I can't do them today. The last Final Fantasy that I loved and completed was VI (6.) Since then I've never finished one. Sometimes I'd think one is alright but at some point I lose interest.
A big shock for me was when I first played an Elder Scrolls game, in my case Morrowind. In The Elder Scrolls you can't just simply barge into any home you want and you can't simply pocket anything that isn't bolted down. These things are often crimes and there's consequences. In a JRPG you can watch me barge into your home uninvited, rummage through your belongings, and pocket whatever I can find. You'll watch this with a smile on your face and then I come up to you and you ask me about the weather before I walk off with your things and you without a care in the world. In a typical JRPG my character looks the same fifty hours in as it did five minutes in. In WRPGs my appearance tends to change with changes of equipment.
I just don't feel JRPGs have kept up. Worse, in most cases of modern JRPGs I absolutely cannot stand the characters and dialog. The only exception here is maybe Final Fantasy. Usually they're obnoxious cartoonish aggrivations with high-pitched, shrill voices. The men sound like women, the women sound like kids, and kids sound like Pikachu. Testosterone must not exist in JRPG worlds, and their atmospheres must be 80% helium.
Star Ocean: The Last Hope? Holy crap. There was soooooooooooo much dialog, almost all text, but none of it remotely interesting. It was all filler. Dialog is good when it adds to the game, but not when it just pads the game.
JRPG:
WRPG:
When I was a kid, this was an RPG:
We didn't have JRPGs and WPRGs. During the years and decades that followed they diversified more and "RPG" got broken down into sub-genres. Most of the RPGs from my childhood would today be called a JRPG, and back then I loved them. I can't do them today. The last Final Fantasy that I loved and completed was VI (6.) Since then I've never finished one. Sometimes I'd think one is alright but at some point I lose interest.
A big shock for me was when I first played an Elder Scrolls game, in my case Morrowind. In The Elder Scrolls you can't just simply barge into any home you want and you can't simply pocket anything that isn't bolted down. These things are often crimes and there's consequences. In a JRPG you can watch me barge into your home uninvited, rummage through your belongings, and pocket whatever I can find. You'll watch this with a smile on your face and then I come up to you and you ask me about the weather before I walk off with your things and you without a care in the world. In a typical JRPG my character looks the same fifty hours in as it did five minutes in. In WRPGs my appearance tends to change with changes of equipment.
I just don't feel JRPGs have kept up. Worse, in most cases of modern JRPGs I absolutely cannot stand the characters and dialog. The only exception here is maybe Final Fantasy. Usually they're obnoxious cartoonish aggrivations with high-pitched, shrill voices. The men sound like women, the women sound like kids, and kids sound like Pikachu. Testosterone must not exist in JRPG worlds, and their atmospheres must be 80% helium.
Star Ocean: The Last Hope? Holy crap. There was soooooooooooo much dialog, almost all text, but none of it remotely interesting. It was all filler. Dialog is good when it adds to the game, but not when it just pads the game.